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Games vs Game-based Learning vs Gamification
Click to view the complete infographic. | Infographic by Upside Learning
Gamification ads a level of the familiar to student learning. They extrinsic motivation of earning points, badges or levels may be the motivating factor to encourage involvement. We live in a game-based society and anyone with a basic smart phone and a data plan can access games instantly.
Game-based learning involves using the mechanics of a game to help learn, consolidate or reinforce certain information. If games are used with specific intention and purpose they can be critical tools in the learning process. What are teachers up against?
The final lecture that I was in attendance for at UOIT B.Ed was the credits for Lord of the Rings. Over 15 minutes of tiny names scrolling past the field of view. This, we were told, was what we were up against. Massive teams of individuals that work together to produce 2-3 hours worth of entertainment. The consumption of media, games and products that stimulate to this degree is staggering. Incorporation of some of these elements into the classroom setting is a way to capitalize on what they love and turn it into a learning activity.
References
Marczewski, Andrzej (2012, April). Gamification: A Simple Introduction (1st ed.). p. 3. ISBN 978-1-4717-9866-5. Retrieved 2012-11-25.
Kapp, Karl. (2014, May 13). What is Gamification? A Few Ideas. Retrieved from https://www.youtube.com/watch?v=BqyvUvxOx0M
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AuthorI am a teacher in Halton and have spent 12 years dedicated to learning about and working with students who have special learning needs. I have been teaching since 2005. I have 4 kids (2 + 2 step), I play bagpipes, ride a motorcycle and love being outdoors. Archives
August 2017
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